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PAYDAY
MUSIC
EFFECTS
ANNOUNCER
SOUND
HOW TO PLAYRocket Run field guide
🚀The Goal
Be the first pilot to build a 3-stage rocket, fuel it, and reach orbit. You do that by winning marble races: every race pays Booster Bucks (BB), and BB buys rocket stages, fuel, perk cards and side bets.
🎲RollYour roll = your marbles
›
🏁RacePodium pays BB
›
🔧Build3 rocket stages
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⛽LaunchFuel up, take 1st
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🌌OrbitYou win the game
A launch that takes 1st place: the rocket reaches orbit and the game is over.
🔁A Round
Every round runs the same loop. The whole table moves through it together.
1 · LAUNCH PAD25 seconds
Buy stages, draw and play perk cards, declare a launch, then roll your die. If you haven't rolled with 5 seconds left, the game rolls for you.
2 · COUNTDOWN3 · 2 · 1
Side bets open for a few seconds. If anyone declared a launch, the track upgrades to the long Launch Course.
3 · RACEBlast off!
Every marble drops from the cup at once. Use your boost and tap perks while it runs.
4 · PAYDAYGet paid
The top three marbles pay their owners. Bets settle. Then it's back to the launch pad.
Round 1 is a quick start. Nobody has any BB yet, so everyone just rolls and races. From round 2 on you get the full 25 seconds.
🎲Dice & Marbles
Your die sits on the tray next to your launch pad.
Your roll is how many marbles you put in the cup: roll a 4, race 4 marbles. More marbles means more chances to land on the podium.
Extra marbleRolled under 6? Add one more marble for 5 BB (20 BB while launching).
Max 6No player can have more than 6 marbles in a race.
Your lead marbleWhichever of your marbles is furthest ahead. Boost and most perks act on it, and it changes as the race goes.
🔧Building Your Rocket
Each stage you buy clicks onto your rocket on the pad.
Buy stages at the launch pad, as many as you can afford, in order. The next stage you can buy shows as a hologram.
STAGE 120 BB
STAGE 250 BB
STAGE 375 BB
FUEL100 BB
From nothing to liftoff is 245 BB. Stages also raise what you earn from the podium (see Payday).
⛽Launching
With all 3 stages built, you can declare a launch at the launch pad. It's the only way to win, and it's a gamble.
Before you rollA launch has to be declared before you roll your die.
100 BB fuelPaid up front. An extra marble costs 20 instead of 5 while launching.
Must take 1stIf one of your marbles wins the race, you reach orbit and win the game.
Miss and it burnsAnything but 1st and the fuel is gone. You also earn nothing that race. Try again when you can afford it.
Launch CourseWhen anyone launches, the race moves to a longer track with more pieces.
No side betsLaunching players can't bet that round.
🛤️The Track
Every round builds a new random track: a start, a few middle pieces, and a finale. Here are the three starts.
Peg Board. Marbles bounce through rows of pegs and spread out.Switchback Ramps. Ramps zig-zag down like a marble-run toy.Split Chutes. Four lanes with gates that flip open at random.
Stray mines. Some races have a mine or two on the track. A marble that hits one is out of the race.
💰Payday & Prizes
The first three marbles across the line pay their owners. What they pay depends on your own rocket stage, so building also raises your income.
Your rocket
1st
2nd
3rd
No stages
20
10
5
Stage 1
25
15
10
Stage 2
30
20
15
Stage 3
35
25
20
Podium SweepTake 1st, 2nd and 3rd yourself and you get a flat 100 BB instead of the place prizes.
Launching pays nothingA launching player earns no race prizes. Only 1st place matters to them.
Everyone blown upIf every marble is destroyed, nobody gets paid that race.
🔥Boost
A boost shoots your lead marble forward with a flame trail.
Your boost meter fills one notch after every race. When all three notches are full, a BOOST button appears during the race.
READY
Tap it (or press Space) and your lead marble gets a 1.5-second burst of speed. Then the meter starts over.
The flame behind your marble is your boost trail. You can buy different trails in the Space Port.
🃏Perk Cards
Perk cards are bought at the launch pad from the PERKS row at the top of your panel.
20 BB a cardDraw as many as you can afford. You get a random card from the deck.
Hold 2You can have 2 cards in your hand. Play one to make room.
Play 2 a roundCards are played at the launch pad. Opponents' cards are revealed when the race starts.
Tap cardsFreeze, Inferno and Conversion give you a button to use once during the race.
🛡️ Shield
Your lead marble passes through bumpers, spinners and mines. It's good for 2 hits, and the blue glow shows it's active.
❄️ Freeze F
Tap mid-race: every other marble stops dead for 0.5 seconds while your lead marble keeps rolling.
👻 Ghost Marble
Your lead marble turns see-through and passes straight through other marbles, so it never gets stuck in a crowd.
🔥 Inferno E
Tap mid-race: your lead marble burns for 2.5 seconds and blows up any rival marble it touches. Shields block one hit. Ghosts slip through.
🌀 Conversion C
Tap mid-race: for 2.5 seconds, the first rival marble to touch your lead marble switches to your color and becomes yours.
🔮 Free Marbles
After you roll, add 2 more marbles for free (up to 6). Can't be combined with Hail Mary.
🙏 Hail Mary
After you roll, cut down to just 1 marble. If it takes 1st you win 250 BB, enough for a whole rocket plus fuel. If it doesn't, you get nothing.
📄-100 BB+50 BB
📄 Launch Insurance
Play it while launching. If the launch fails, you get 50 BB back. You can't hold two at once.
Combos to watch. Inferno and Conversion fight each other: anything Inferno touches blows up instead of converting. Ghost marbles can't be burned or converted.
📅Events
Every 5 rounds a special event takes over the race. The calendar in the top corner counts down to it, and a camera flyover shows the track before it starts.
Minefield: hit a mine and that marble is out.
☀️Solar FlareEvery prize is doubled. A Podium Sweep pays 200.
💣MinefieldMines cover the track. Any marble that hits one is blown out of the race. Shields can take a hit.
💰BountyThree gold gates on the track. The first marble through each one earns its owner 5 BB.
🕳️Black HoleAnyone without a marble on the podium loses a rocket stage. Launchers too.
🏎️Drag RaceThe track becomes a steep ramp onto a 5-lane drag strip. Marbles stage at the gate, the tree counts down, then random fast, medium and slow sections decide it. Watch for a mine or two.
🎟️Side Bets
During the countdown you can bet 5 or 10 BB on an opponent taking 1st.
Odds pay moreThe payout is 1.1× to 6×, set by how few marbles that player has in the race. A player with 2 marbles in a field of 20 pays big.
Change your mindPick someone else before the race starts and your first bet is refunded.
3+ players onlyThere are no side bets in 2-player games, and launching players can't bet.
🎥Cameras & Controls
LEADERBroadcast shot of the race leader. Starts in front of the funnel so you see the drop.
POVRide right behind your own lead marble.
CINEMAAn auto-director that cuts between broadcast, trackside, low, overhead and orbit shots.
● Player dotsChase one player's lead marble.
OVERVIEWThe whole track. Drag to orbit and scroll or pinch to zoom.
SpaceBoost
FFreeze
EInferno
CConversion
🛰️Space Port, Sandbox & Profile
🛰️ Space PortSpend career BB on your look. Marble: colors, skins, trails. Rocket: shapes, paint, launch pads, victory sounds. Flag: the free Flag Builder.
🧪 SandboxRace just for fun. Set marble counts per color, generate or build your own track, pick a start, add mines, play as a color and test any perk card.
👤 ProfileYour pilot's stats, badges and rank. Badges unlock special items, like Gold or Aurora.
💵 Career BBWhen a game ends, everything you earned in it (plus 100 BB for a win) goes into your career wallet, which pays for Space Port items.
SPACE PORT
0CAREER BB
CREATE YOUR PILOT
Your pilot earns career Booster Bucks every game, unlocks badges and (soon) skins.
ROCKETRUN
PLAY NOW
VS AI
CHOOSE YOUR COLOR
PLAYERS
SPACE PORTPick your look. Your marbles orbit the rocket.
SANDBOX
MARBLES
TRACK
Tap pieces in the order you want them (up to 6). Tap a piece in your track to remove it.
FINALE
Race an event on its own track. Payouts don't apply in Sandbox.